About
I am a software engineer based in Brooklyn, NY. I recently graduated from Harvard with a bachelor's degree in computer science. While in college, I worked in the Computational Cognitive Neuroscience Lab (the Gershman Lab) where I conducted research into human decision-making. I used reinforcement learning to model how humans choose what to learn first. Following graduation, I continued working at The Coding School, a non-profit designed to bring advanced courses in emerging technologies to students regardless of their background or demographics. I created and taught courses focused on quantum computing and machine learning through the Qubit by Qubit and TRAIN programs respectively, and were targeted at the high school, university, and graduate levels. I am now transitioning into full-time software engineering, with a recent focus on user interface design and cross-platform functionality.
Experience
A.B. in Computer Science, Minor in Mind Brain Behavior. GPA: 3.6
Relevant Coursework: Machine Learning, Natural and Artificial Intelligence, Datasets and Algorithms, Computer Graphics, Engineering Quantum Mechanics, Quantum Photonics, Probability & Statistics, Applied Linear Algebra.
Highlighted Projects
The L is nowhere to be found, you're deep in brooklyn, should you Uber or should you wait it out? This displays the live message board direct from the MTA gRPC feed.
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High-Effeciency
User Interface
Building a website from scratch is not for the faint of heart, it took me 3 Months and learning 8 new technologies to build my portfolio, and achieve proficiency in modern front-end development.
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Web Development
Content Management
What can make Wordle better? A timed leaderboard of course! This project has is a fully functioning wordle clone that extends the original by adding a leaderboard of the fastest solutions.
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User Interface
Games
Quantum machine learning project that uses state interference to perform binary classification on the iris dataset. We implemented the Schuld et al. quantum classifier on the IBM 5 qubit device and the Rigetti 16 qubit devices. We also compared the efficacy of each device based on noise and topology.
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Quantum Computing
Machine Learning
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